Welcome to the Create Aeronautics Wiki
This site is here to help you enjoy the Create: Aeronautics mod without digging through scattered forum posts. You will find plain-language setup help, control tips, building ideas, and a reliable path to the official mod page when you are ready to download.
Why a dedicated guide
Mods that add flight and large moving structures sit at a busy intersection: world generation, world saves, loader versions, and optional companion mods. A single “it worked yesterday” post rarely tells you the whole story. This guide is written to sit next to the game, not the compiler: short sections you can read between sessions, with links to deeper pages when you are ready. If you are brand new, skim once, then keep the Getting started and Download pages at hand. If you already fly daily, jump to Building or Mechanics to refresh on layout choices and how rules interact with the main Create mod.
We also keep a calm tone. Crashes and odd behavior are normal when a pack grows; you are not “bad at computers” if a log scares you the first time. The Troubleshooting page is organized so you can match what you see in the game to a likely cause, then try a single change at a time. That slow approach saves hours compared with reinstalling everything at once. Keep your world backups, update with intent, and treat each session as a small experiment: change one thing, launch, play a few minutes, then write down what you saw.
What you can build with this mod
Aeronautics extends the “think in moving assemblies” feel of Create into the sky. You can expect a creative space where you plan hulls, think about power routing, and learn how a craft behaves in motion rather than only on the ground. The exact feature set shifts as the project matures, so your best source of truth is still the official Modrinth page, where the team lists the current version, supported loaders, and release notes. This guide will not list every block name, because that list is easier to read in the game, or on the project page, where it is always up to date.
What we can promise here is orientation: you will understand how the pieces of a good session fit together. You will know when to back up, when to test in a creative world, and when to read version notes. You will have a mental map of controls and camera habits that make piloting less painful, and you will have community links that point to discussion spaces without promising instant answers. Games like this are best played as a long hobby, not a speed run.
How to use this site
Every major topic has its own page so you are not lost in one endless page. Download talks only about files, mirrors, and version checks. Controls is where you rebind keys and learn camera habits. Server and Compatibility are where multiplayer groups align versions and find load-order tips. Videos collects trailers and long-form guides in one place, so you are not searching random playlists mid-session.
If you are looking for a lighthearted break, the Tier lists page points to tierlistmaker.online, a simple tool to rank blocks or vehicles for fun, without the tricky menus some sites add. The rest of the guide stays focused on helping you play, not on inside-baseball build tooling.
Your first practical moves
- Check the official download page: Modrinth: Create: Aeronautics. Pick the version that matches your Minecraft and mod loader, then install Create and any other hard dependencies listed there.
- Start a creative test world for your first build. It is better to learn lift and power routing without hunger, night, or other mods in the way. Move your design to survival when you like how it feels.
- Read the Getting started page in one sitting, then return to Controls the first time you feel clumsy. Small muscle-memory wins add up.
- Watch a short trailer to see the mod’s current pace and tone. The release trailer is linked here: Release trailer (YouTube). Trailers are not patch notes, but they help you set expectations.
Trust, updates, and your worlds
We are not the mod authors, and the game will keep changing. Treat this site as a friendly tour guide, not a legal contract. When a version number flips, your first stop should be the project page, then What’s new here, where we summarize the player-facing feel of a patch in everyday language. If something sounds wrong on this site, trust the download page: it is the one built to follow the software itself.
We hope you get hours of calm building and a few great stories in multiplayer. When you are ready to go deeper, scroll to the questions below, or open the Full FAQ for a wider list. Fly safe, back up often, and have fun.